LMG

Overview
The LMG is a support class, capable of providing suppressing fire for extended periods of time from medium distances. They cost 250 points and are unlocked on the 3rd day. The LMG spawns with an LMG, a shovel, a pickaxe, and a melee.

LMG
The LMG has 24 bullets in each magazine, with a firerate of 300 RPM, it is capable of firing for 4.8 seconds before reloading. It has 0.5° of spread, tied with the carbine. As with any other kinetic weapon, it does 40 damage to the body, and 90 to the head. It's ironsights are tends to block much of the screen, making hipfiring the standard firing method.

Grenades
Grenades are short ranged indirect weapons. They have a blast radius of 10 studs, enough to cover an entire trench. It has a fuse time of roughly 4 seconds. The grenade will detonate on impact with things players can mount, that being vehicles, artillery, and HMGs. It does 1/3rd of a standard tank's health, while it instantly destroys artillery pieces and HMGs. Note that if the grenade hits something else first, it will not detonate. Grenades do not damage landmines, czech hedgehogs, and barbed wire.

Shovel
Shovels are capable of building most objects in the game. They build at the standard speed and they place things at the standard speed. Dugouts, pillboxes, artillery, HMG, and grenade boxes aren't available for the Rifleman.

Pickaxe
Pickaxes are capable of destroying almost every object in the game. They destroy at the standard speed. Few things are destructible are also immune to pickaxes. These are all trees, the rock spires of Badlands, the fossils of Badlands, and the town buildings of Town.

Melee
The rifleman has a selection of random melee weapons they spawn with. These are the knife, the pipe, the wrench, and the mace. All the weapons are identical in stats. They all have roughly a second of swing time, deal 80 damage, and ignores line-of-sight checks. They should only be used as a last resort.

Tactics
LMGs have the highest uptime of any other weapon, being able to suppress a target for roughly 5 seconds at a time. This allows for massive killstreaks against exposed groups of enemies.